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Innovative Museum Exhibits: Te...
Davide Pantile, Roberto Frasca, Matteo V...
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Novel Interface Design for Aug...
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Building Cultural Commons – ...
Sanna Marttila
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Design and Prototype of Museum...
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Online 3D Content and Museums:...
Ari Häyrinen
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Literary Museums as Part of Tr...
Niels D. Lund
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Affective and Rhythmic Engagem...
Susan Kozel, Jacek Smolicki, Daniel Spik...
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Speculative Architecture
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The Rotterdam Heritage Coaliti...
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Wonderful Stories on Digital D...
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Towards a Significant Portugue...
Gonçalo Gomes, Vasco Branco
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The Effect of Artworks’ Degr...
Ayça Turgay, Halime Demirkan
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Transmedia Storytelling in the...
Kelvin de Veth
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Spiritual Wonder Project: Cros...
Vibhavari Jani
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Exhibiting Fashion: Museums as...
Synne Skjulstad
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Materials Story of Sir John So...
Xinglin Sun, Kevin Walker
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Art Maps
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Thresholds of Technological Re...
Dirk de Bruyn
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Developing Awareness in Contem...
Dilek Himam-Er, Ender Yazgan Bulgun, Elv...
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Design for Exploration and Dis...
Claudio Pedica
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The Whisperers
Christopher Koelsch
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Balance between Education and ...
Aga Bujak, Marcin Kopeć
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Service Design for a Unique Ex...
Anshumali Baruah, Pramod Khambete
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Multi-narrative Serious Game D...
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A Critique of the Impact of We...
Muneer Hamed, Nicholas Higgett
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When Different Types of Visito...
Trine Nissen, Nina Udby Granlie
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“You could have told me!” ...
Teresa Macchia, Mariana Salgado
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DOMUS: An On-Gallery Digital M...
Merel van der Vaart, Christie Ray
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Parallel Exhibitions: Combinin...
Lars Lischke, Tilman Dingler, Stefan Sch...
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Towards Polish Cultural Herita...
Magdalena Laine-Zamojska, Katarzyna Ziel...
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The Widget Art Gallery
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A Case Study To Make Use of Cr...
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The Evaluation of Interactive ...
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Lauri Viinikkala, Olli-Pekka Leskinen, O...
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Mobile Solutions and the Museu...
Annina Koskiola
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2013-12-03
http://repo.nodem.org/?objectId=170
Digitization and Impact: A Balancing Act
Date added:  2013-10-16 12:23:19
Modified:        2014-01-20 22:56:07
Author / Creator Babak Davarpanah Varnosefadarani
Author / Creator Clifford Harckness
Author / Creator Zahra Roya Eftekhari Rad
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This paper describes ex-ante the process of developing a framework for establishing a digital resource at National Museums Northern Ireland (NMNI). The content of the digital resource is provided through high resolution digitisation of the original Olympics class ship drawings and plans including “Titanic”. This collaborative exercise is carried out with a view to registering a strong beneficial impact, using the “Balanced Value Impact” (BVI) tool to seek and justify funding.
For any Impact analysis to be trusted as good evidence on which to base a major decision (such as strategy, policy or funding), the perspective of resource managers and the context in which it is established need to be clearly and transparently stated.
After providing a short introduction of the BVI model and tool kit which had been published by Dr Simon Tanner (Deputy Head of Digital Humanities at Kings College London) in 2012 under “Creative Commons” non commercial use, license. This paper will explain the collaborative and multi disciplinary process of digitizing large ship drawings (up to 6 meters long) to a very high resolution using a Kyoto University IDElab scanner technology. The project was managed by ideaScan Ltd, UK and was sponsored by NMNI’s Head of Collections Management.
Finally the paper will make suggestions for a design and analysis process which will establish the digital resource related to the content described. In line with BVI recommendations this study shall suggest appropriate contextualisation of the stakeholders, user communities and target audiences whilst being mindful of the investments which address challenges such as viewing software for big data accessibility, high definition screens, and interactivity.
    Abstract
    Videos
    Event place
    Stockholm
    Conference name
    NODEM 2013 Sweden
    Keywords
    NODEM 2013 Conference
    digital resource
    impact analysis
    balanced value
    Extra:
        
    Genre / type:
    Video